Creature simulation:
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500 iterations/tick
250 iterations/tick
100 iterations/tick
25 iterations/tick
10 iterations/tick
5 iterations/tick
2 iterations/tick
1 iteration/tick
Reseed
No food
0.1 food
0.25 food/tick
0.5 food/tick
1 food/tick
2 food/tick (default)
5 food/tick
10 food/tick
Add prey
Add 10 prey
Add 100 prey
Add predator
Add 10 predators
Add 100 predators
Remove creatures
Reset
(keeps the seed)
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Food:
Prey:
Predators:
Seed (controls all random numbers):
Took
to render and
to update
More...
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